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Rocket & Raven

// Crew Recruit · Grade 1

Crew Recruit Live now Ages 6 to 7

Code Crew Grade 1

Mission ready. Boots on the deck.

The first taste of typed instructions. Short words, big ideas, and a raven-pilot adventure that gets a little harder each week.

10 to 15 minutes a day, four or five days a week.

What kids will learn

Code Crew Grade 1 is the Crew Recruit chapter of the Code Crew ladder. Visual block sequences and the first big ideas: order, patterns, simple if-then thinking. No reading or typing required.

  • Read and follow a 4 to 6 line set of typed instructions
  • Write a sequence to solve a puzzle
  • Use a repeat block (introductory loops)
  • Use a simple if-then (introductory conditionals)
  • Find and fix bugs in a short program
  • Plan a path before running it (introductory algorithmic thinking)

Sample activities

Two short looks at what a session inside Code Crew Grade 1 actually feels like.

Sample activity, Week 3

Raven needs to land on three pads in a row. Drag four typed instructions into the correct order: TURN, MOVE, MOVE, LAND. Press run. Watch what happens, fix what does not, try again.

Sample activity, Week 8

Same launch pad, but with a fuel limit. Kids meet their first loop: REPEAT 3 TIMES { MOVE }. The cost of the program drops in half, and the idea of "say it once, run it many times" sticks.

Is it the right fit?

A natural next step after Kindergarten or a friendly first stop for any early reader. Most Grade 1 students can do it in 10 to 15 minutes a day with very little adult help.

Already live. Try a free preview.

Code Crew Grade 1 is shipping today. Weeks 1 to 4 are free, no card, no signup.

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// Sibling grades in Crew Recruit